Les Règles

#71 - Sauvagerie Animale* (Animal Savagery* (Passive))
Traits/Traits
🇬🇧

Whenever this player is activated, after declaring their action they must roll a D6. They may apply a +2 modifier to the roll if they have declared a Block Action or a Blitz Action. On a 4+, the player may perform the declared action as normal.

On a 1-3, this player lashes out at one of their team-mates. Choose one Standing team-mate adjacent to this player; the chosen player is immediately Knocked Down. This will not cause a Turnover unless the player was holding the ball. After making the Armour Roll (and possible Injury Roll), against the Knocked Down Player, this Player may continue their activation and complete their declared Action. If this player has either the Claws or Mighty Blow Skill, then they must use them when making the Armour Roll for the Knocked Down player.

If this player rolls a 1-3 and there are no Standing team-mates adjacent to them, then they are Distracted, which ends their activation.

Le Saviez-Vous ?

Au cours de l'année 2004-2005, la venue des Evil Skrongeurs en terre de Pouatiest a créé l'engouement des supporters locaux. Le Marquis de Slad c'est donc vu attribué la lourde tâche de commissaire de Ligue en raison de son expérience dans le championnat de Lutèce. Ainsi, des équipes de campagne telles que les Ice skulls ou encore les Pirates d'Izzangar sont désormais représentées dans une ligue digne de ce nom.

Fausse Pub

© Lutèce Cup 2005
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